View Our Website View All Jobs

BC, 3D Generalist (Look Dev) Artist

3D Generalist (Look Development) Artist

Zoic Studios is an Award winning VFX company made up of accomplished artists and producers who understand story, process and relationships. Partnership, integrity and enthusiasm are our key founding principles. We have three locations, Los Angeles, New York City and Vancouver, Canada. Some of our recent credits include, Keanu, Everything Everything, Once Upon A Time, The 100, Arrow, Lemony Snicket's; Series of Unfortunate Events, Man In the High Castle, Imaginary Mary and The Get Down.

"Visual Evolution" is our mission; we invest in constantly improving our technological and studio processes so that our artists can focus on being creative even in the lightning fast paced world of visual effects. We apply these principles to our work on some of the most VFX intensive film and television projects out there. We like a challenge. Do you?

Our Vancouver location is currently seeking a 3D Generalist Look Dev Artist.

The 3D Generalist Look Dev artist works under the CG Lead, and in conjunction with other team members, to assist in the creation of photo realistic sets & characters to match mood boards, concepts and client’s vision.

Responsibilities:

  • Hard surface and organic modeling; Build clean geo overtop of photogrammetry
  • Assist in the creation of photo realistic lighting of CG characters, organic, & structural environments, props to production’s requirements.
  • Texturing – assist in the creation of photo realistic tileable textures & hand painted custom maps
  • Shaders – assist in the creation of templates and/or from scratch
  • Work within the colour & lighting pipeline.
  • Ensure downstream pipeline needs are considered & optimized for rendering.
  • Work with other team members to address internal and external notes.
  • Work within assigned hours and deadlines.
  • Keep up to date with internal tools, software and techniques.
  • Work with 2D Look dev Artist to standardize mattes required for each set
  • Take point on sets under the direction of Leads and Supervisors as needed
  • Share knowledge and techniques with other team members.
  • Assist in overall team communication and contribute to positive work environment.

Qualifications:

  • Minimum 3 years’ experience within live action VFX in Generalist & Lighting role.
  • Proficient in Maya
  • Proficient in VRay – shader development & lighting techniques properties.
  • Minimum 3 years’ experience using Maya and Vray in production setting.
  • Working knowledge of Nuke.
  • Working knowledge of MARI, Substance Painter, Zbrush
  • Experience in SpeedTree and/or VUE an asset
  • Thorough understanding of CG lighting principles.
  • Experience with full CG environments.
  • Experience matching digital lighting with practical photography/live action plates.
  • Experience with lighting digital assets using HDRI.
  • Understanding of colour space and how/when to apply.
  •  Proven Ability to take shots to final at highest possible quality within schedules.
  • Past experience in VFX within film and/or television.
  • Excellent communication skills in English; both verbal and written.
  • Strong attention to detail and follow through
  • Positive attitude.
  • Open to receiving constructive feedback.
  • Experience working in a high pace environment.
  • Must showcase lighting, modeling, look dev and VFX experience, as outlined with up-to-date reel.

 

BC Residents preferred

375 Water Street, Vancouver, BC

Wage Range: $27 - $ 38.46

 

Read More

Apply for this position

Required*
Apply with Indeed
Attach resume as .pdf, .doc, or .docx (limit 2MB) or Paste resume

Paste your resume here or Attach resume file

150
Human Check*