Model & Texture (Hard Surface) Artist - Expression of Interest
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.
This position is based in Vancouver. All applicants must reside in British Columbia if applying within Canada.
About Zoic
Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.
Are you looking for your next creative and technical challenge? Come join our team!
Why Join Zoic?
Our Vancouver, BC location is interested in hearing from Model & Texture (Hard Surface) Artists for future openings.
Modeling & Texturing artists will collaborate with other departments within the studio to create and complete assets as assigned. We are looking for artists with experience modeling and texturing environments and hard surface vehicles and props.
Modeling and/or Texturing artists work under the supervision of the Asset Supervisor, CG Supervisor and VFX Supervisor.
Due to tax credit purposes, all qualified applicants must reside in BC.
Responsibilities
• Create digital assets from both cyber scans and photographic reference that meets all production requirements
• Clean up / re-top models as needed
• Ability to work self-directed and also follow specific direction when given
• Work closely with other departments to ensure assets created work through the pipeline
• Implement best practices and anticipate potential problems
• Pro-active team member who demonstrates a strong sense of creativity and respect for aesthetics
• Knowing and following all pipeline and studio policies and procedures
Qualifications
• Reel or portfolio demonstrating wireframes, uv layouts and/or texture maps
• Proficiency in Maya and ZBrush, Mari and or Substance Painter
• Good retopologizing and UV skills a must
• Experience creating high resolution hard surface models
• Knowledge of V-ray a plus!
• Experience with Marvelous Designer a plus!
• Experience with Substance painter a plus!
• Excellent communication and organizational skills
• Strong attention to detail and follow through.
• Positive attitude, hard worker, flexible schedule for deliveries
• Experience working within film and television a must
Location Information
Additional Information